Brett Howse:
So what did it not deliver? The actual holograms had a very limited field of view. With the demos we had seen on the keynote, you could see holograms all around you, but the actual experience was nothing like that. Directly in front of you was a small box, and you could only see things in that box, which means that there is a lot of head turning to see what’s going on. On my construction demo they provided, I was supposed to look at a virtual “Richard” and I was asked if I see Richard. I did not. There was a bug with Richard and he was laying on the floor stuck through a wall. I understand these demos can have bugs, but it was very hard to find where he was with the limited field of view.
Jestem bardzo entuzjastycznie nastawiony do HoloLens, ale jak produkt już wejdzie na rynek i zakładając, że nie będzie przeznaczony do grania, to trzeba będzie odpowiedzieć sobie na jedno pytanie: Do czego to wykorzystam?
Obawiam się, że poza graniem na początku dla „normalnych” ludzie nie będzie tak zwanego compelling use case. Obym się mylił…
Chcesz zwrócić mi na coś uwagę lub skomentować? Zapraszam na @morid1n lub na forum.